戰役 |
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侵 DM 墜 東 繼 彌 自由 NR 杖 SotBE 瑟 崛 疆 AToTB UtBS - BAM |
Era |
英 預 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
語言 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Air elementals are magical entities built entirely out of the Abyssal atmosphere. Summoned elementals, introduced in a world where air is omnipresent, regenerate their bodies continually with time's passage. Given their anatomies, elementals of this variety are quick and evasive, albeit having a delicate frame that could be destroyed instantly by a well-placed attack. However, a 'well-placed attack' would be difficult to place on these elementals, given their highly resistant bodies of air.
Still, summoners who stir such beings into their world know that an air elemental could vanish just as quickly as it was summoned forth.
特別提示:本單位具有'恢復'能力,因此可以治療自己受到的傷害,就像一直處在村莊裏一様。本單位的'精准'攻撃保證其具有很高的命中率,但這只是在進攻時有效。本單位游撃能力使其能夠忽視敵人的控制區域,隨意繞行至對方的身後。本單位的秘法攻撃對不死族造成巨大的傷害,對活着的生物也能造成傷害。
升級自: | Dimensional Gate |
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升級為: | Air Avatar |
價格: | 15 |
生命值: | 18 |
移動: | 7 |
經驗值: | 35 |
等級: | 1 |
攻撃屬性: | 中立 |
ID | I8 Ak_Elemental_air |
能力: | 游撃, 恢復 |
hurricane 衝擊 | 10 - 1 近戰 | 精準 | |
small thunder 秘法 | 5 - 3 遠攻 |
抗性 | |
---|---|
劍刃 | 30% |
穿刺 | 30% |
衝擊 | 30% |
火焰 | 0% |
寒冷 | 0% |
秘法 | 90% |
地形 | 移動點數耗費 | 閃避幾率 |
---|---|---|
丘陵 | 1 | 50% |
城堡 | 1 | 50% |
寒冰 | 1 | 50% |
山嶺 | 1 | 50% |
平坦 | 1 | 50% |
村莊 | 1 | 50% |
森林 | 1 | 50% |
沙地 | 1 | 50% |
沼澤 | 1 | 50% |
沿海珊瑚礁 | 1 | 50% |
洞穴 | 3 | 20% |
深水 | 1 | 50% |
淺水 | 1 | 50% |
無法步行 | 1 | 50% |
無法通行 | - | 0% |
蘑菇林 | 3 | 30% |